

Treespeaker: Dryad Saplings may communicate with Plants in their own mode of communication, communing via mental images and impressions rather than words.They are also proficient with Longbows and Shortbows. They are proficient with Simple weapons and Light armor, and are uncomfortable in metal armors, though no mechanical penalty exists for metal armor use based on their race.Dryad Saplings gain proficiency in the Nature skill.Applewood Dryads are Small, between 3 and 5 feet high. Size: Saplings are Medium creatures, mostly between 5 and 7 feet in height, though Redwood Dryads are between 6 and 8 feet in height.A planted Dryad gains all Dryad statistics, retaining all their character levels and abilities, and becomes an NPC under the Dungeon Master's control. Age: Dryad Saplings live as long as humans, 80 to 100 years, in Sapling form before planting themselves and becoming bound to their trees.

Is this homebrew 5e race (including its subraces) balanced compared to the official published races?

I tried to remove all the campaign-setting stuff since it's not germane to my question on balance, but if I missed something, please ignore it, and if you have questions about why these things exist in my game world, I'd be happy to explain elsewhere. (Dryads in the MM are a CR1 creature, and would start with 5d8 hit dice, which is way too much for a lv 1 character to start with, plus all the powers would be broken for a PC at the lower tiers.)

Since the 'monster PC' rules can lead to a lot of trouble, I wanted to build the race more 'inspired by' the MM Dryad writeup than try to shoehorn an overpowered character into a PC mold. This race is part of a conversion of a race I built for a 3.5e campaign years ago, and I want to start a new campaign in the same setting, so I need to have the same races available for the new campaign as I did for the original.
